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REAL TIME EQUALIZER (RTEQ) v3.00


Equalizer 20 bands, 1 master + 19 freq. sliders

 

CONTENTS

 

MINIMUM REQUIREMENTS

DESCRIPTION

WARNING

USAGE

WHAT'S FLEXIBLE DESIGN

PREFERENCES

EQUALIZER.INI

 

MINIMUM REQUIREMENTS


DirectX 7.0 or later
Soundcard

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DESCRIPTION

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!WARNING!

This equalizer is fully software, but there is danger of ear damage! A sub-band peak (a slider is in a high position all others in its surrounding are low and the dynamic range is large) can damage the sense of that frequency! If you hear a constant noise in your ear after you closed the equalizer, do not use the equalizer again or reduce its dynamic range! The best suited range is of 10 dB or smaller.


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USAGE

TIP:  You may experience noise in your sound introduced by the equalizer.
The solution is that you select a lower master volume and increase the volume at your mixer device or at your final amplifier.

 

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WHAT'S FLEXIBLE DESIGN

 

Flexible design means at RTEQ that it will automatically place the sliders in the way you can best access them. Unlike other equalizers you can change its window size and the number of frequency sliders. If you change its window size RTEQ will automatically resize the sliders and if you choose to use more or less sliders it will fit them in the window. So the RTEQ can look like this ...

 

Equalizer, 20 bands, 1 master + 19 freq. sliders

33 bands: 1 master + 32 freq. sliders

 

... or like this ...

 

Equalizer, 32 bands, 1 master + 31 freq. sliders

32 band: 1 master + 31 freq. sliders

 

... or, if you have only three sliders, like this:

 

Equalizer, 3 bands, 1 master + 2 freq. sliders

3 band: 1 master + 2 freq. sliders

 

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PREFERENCES

 

Sample frequency

Sample channels

Transform size

Frequency sliders

Range

Priority

Buffer size

Use dynamic equalizing

Treshold

Blur EQ impact

In order to access the preferences dialog you must click on the system menu and go down with the mouse to select the preferences menu item.

 

System menu with preferences

 

Preferences dialog


Sample frequency

If you select a frequency higher than your sound card can deliver, the data will be interpolated to that frequency but it doesn't contain any additional information. So regard the maximum sample frequency of your sound card as the maximum sample frequency.

 

Standards are 8000, 11025, 22050, 44100, 48000.

 

 

Sample channels

Now you can choose only between mono and stereo.

 

 

Transform size

 

Frequency sliders

If you choose more than Transform size sliders some of them may be ignored. 

 

PRO: You cannot equalize a frequency which is higher than the Nyquist frequency. So be aware that the maximal accessible frequency is half the Sample frequency.

 

 

Range

TIP: The more frequency sliders you specify the less audible gets the impact of each slider. For example if you have a configuration with 3 and and one with 300 frequency sliders: one of the 300 sliders will have an impact of 1/100 of one of the 3 sliders. This problem can be solved when using a greater dynamic range.

PRO: If you move one slider to the bottom at the last possible position the amplification is -INFdB. That means that this frequency will be cut off.

 

 

Priority

You can choose between:

Low

Normal

High

Real-time

 

TIP: A high priority is normally not needed. If the equalizer cannot play continuously you should consider specifying a smaller Transform size.

 

 

Buffer size

It must be a multiply of Transform size.

 

Use dynamic equalizing

Only weak frequency components are amplified, the strong frequency components are left unchanged. The effect is that some details in the sound are made audible.

 

 

Treshold

Only frequencies below the treshold are equalized.

 

 

Blur EQ impact

 

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EQUALIZER.INI

Here is an explanation of the EQUALIZER.INI, if you want to change attributes which are not available on the graphic interface.

Section [Skin]

 

Name

 

The name of the skin. This equals the name of the directory where the skin is saved.

Track

 

The filename of the track bitmap. If the name is not valid, or an error occurs while loading the bitmap the default track bitmap will be used.

Bar

 

The filename of the bar bitmap. If the name is not valid, or an error occurs while loading the bitmap the default bar bitmap will be used.

 

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Last updated 10-12-2000 (DD-MM-YYYY)